AI Insights · Timothy · September 2024
Top Battlefield Commander Games on Android in Oceania Q3 2024
Discover the performance trends of the leading battlefield commander games on Android in Oceania during Q3 2024, with insights from Sensor Tower.
The third quarter of 2024 showcased intriguing trends in the battlefield commander games category on Android in Oceania. According to Sensor Tower data, these top five games demonstrated varied performance across downloads, revenue, and active users.
We Are Warriors! from Lessmore UG saw its weekly revenue climb to a peak of approximately $4.6K in mid-August, before settling around $2.8K by the end of September. Weekly downloads showed fluctuations, starting at around 4.1K and experiencing a dip to 1.8K in early September, then rebounding to 3.9K by the month’s end. The game maintained a consistent user base, with active users increasing from 23.9K to 25.9K throughout the quarter.
Country Balls: World Battle by Higame Global Ltd. had modest weekly revenue, peaking at $30 in late August. Downloads surged significantly, starting at 421 and peaking at 5.4K in mid-September. Active users followed a similar trend, growing from 1.4K to 7.3K over the quarter.
Clash Royale by Supercell, one of the more established titles, experienced varying weekly revenue, with a high of $39.4K in early August and a low of $17.5K in late August. Downloads remained relatively stable, with a slight uptick to 2K in early September. Active users hovered between 83.3K and 99.9K, showing strong engagement throughout the quarter.
Warhammer 40,000: Tacticus ™ from Snowprint Studios AB reported a steady increase in weekly revenue, reaching $31K in mid-September. Downloads also grew steadily, from 645 in early July to 2K by the end of September. Active users rose from 4.2K to 6.5K, indicating growing popularity.
War Regions - Tactical Game by SayGames Ltd. displayed consistent revenue, peaking at $468 in early August. Downloads fluctuated, with a notable increase to 780 in late September. Active users remained stable, ranging from 5.7K to 6.7K over the quarter.
For more detailed insights and data on these games, visit Sensor Tower.